I developed this game alone, all design, programming, lighting, post processing, animation, UI/UX. And most of the 3D modeling.







Barrhell is a short yet challenging game where the player finds themselves stuck in a barrel, transformed into a demon at the bottom of a cave system and needs to escape with nothing but their own determination, and a little help from their newfound tail. Jump, and spin the character with precision, launch the barrel by hurling and attaching the tail to objects. Just don't fall along the way!